How to limit the track position movement (Oculus - Unity)
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Hi everybody,
Question:
I would like to limit the head tracking movement of the Oculus Rift in Unity to a region.
The aim is that the player keeps his head on his shoulders all time.
I am wondering if someone already have code (or work) on this ?
And if you guys have links to help me do that :geek: .
RaymanExemple.PNG
Question:
I would like to limit the head tracking movement of the Oculus Rift in Unity to a region.
The aim is that the player keeps his head on his shoulders all time.
I am wondering if someone already have code (or work) on this ?
And if you guys have links to help me do that :geek: .
RaymanExemple.PNG
