HSW image array not exposed in SDK 0.5.0.1 Beta
Hi,
Tried to compile my integration with the new SDK 0.5.0.1. Everything pretty much worked out of the box. But one minor thing. Since I am doing client side rendering I previously just included "Src/CAPI/Textures/healthAndSafety.tga.h" That char array containing the HealthAndSafety image is not exposed through the includes availble in the DLL. (It is still available through the source version though).
A simple solution for me right now is to just copy this header file to my application. But it would be nice of this array could be exposed through the API instead, to avoid unnecessary duplication.
Tried to compile my integration with the new SDK 0.5.0.1. Everything pretty much worked out of the box. But one minor thing. Since I am doing client side rendering I previously just included "Src/CAPI/Textures/healthAndSafety.tga.h" That char array containing the HealthAndSafety image is not exposed through the includes availble in the DLL. (It is still available through the source version though).
A simple solution for me right now is to just copy this header file to my application. But it would be nice of this array could be exposed through the API instead, to avoid unnecessary duplication.
