Huge Unity Noob Needs Help
I have literally never made a game before, except in the kiddy program Scratch. I feel like I'm up to the challenge of making a simple game, but making a game for the Oculus Rift seems like a big leap.
Should I make my game, and then add OVR support when I feel ready, or does that over complicate it?
Would it be simpler to add Rift support from square one?
I'm going to start with something really simple, like a room you can walk around in, but I hope to make a game that boasts some kind of entertainment / replay value.
I haven't looked around, but I wouldn't even know where to start in adding Rift (or even Hydra) support.
Can anyone help me out?
Should I make my game, and then add OVR support when I feel ready, or does that over complicate it?
Would it be simpler to add Rift support from square one?
I'm going to start with something really simple, like a room you can walk around in, but I hope to make a game that boasts some kind of entertainment / replay value.
I haven't looked around, but I wouldn't even know where to start in adding Rift (or even Hydra) support.
Can anyone help me out?
