Idea for improving Hydra tracking ducking
Hi folks,
As I understand it, the Razer Hydra only supports position tracking in one hemi sphere around the base, like so;

This is causing me a problem in my demo when you duck down and the hydra goes below the desk, it flips the position values and makes it look like you're standing up.
I thought of a way to get around this, by simply tilting the Hydra base station on it's end, like so;

Can anyone think of any problems this may cause? Or any reason that it might not work?
Cheers,
Teddy
As I understand it, the Razer Hydra only supports position tracking in one hemi sphere around the base, like so;

This is causing me a problem in my demo when you duck down and the hydra goes below the desk, it flips the position values and makes it look like you're standing up.
I thought of a way to get around this, by simply tilting the Hydra base station on it's end, like so;

Can anyone think of any problems this may cause? Or any reason that it might not work?
Cheers,
Teddy
