Idea for virtualizer and Omni.
Hello,
As turning on ODT bring a lof of problem, for positional tracking, compatibility with oculus, body tracking,
Cables....
I was thinking of this idea :
_Have the user no more able to turn his physical body by rotation.
_Instead, when he want to turn, Make the floor rotate under his feet, instead of his body.
By using the feet lateral adherence that he already use to turn his body
(hardware improvment)
Or
_improve the feet movment detection to even detect when the user try to change body orientation and not only body walking direction..
(software improvment)
The result would be exactly the same.
It would be an ODT compatible with the oculus rift positional tracking technology.
It would be an ODT even compatible with a TV and not only with Oculus.
As turning on ODT bring a lof of problem, for positional tracking, compatibility with oculus, body tracking,
Cables....
I was thinking of this idea :
_Have the user no more able to turn his physical body by rotation.
_Instead, when he want to turn, Make the floor rotate under his feet, instead of his body.
By using the feet lateral adherence that he already use to turn his body
(hardware improvment)
Or
_improve the feet movment detection to even detect when the user try to change body orientation and not only body walking direction..
(software improvment)
The result would be exactly the same.
It would be an ODT compatible with the oculus rift positional tracking technology.
It would be an ODT even compatible with a TV and not only with Oculus.
