Image is shearing when rolling
I have a problem with the image shearing when rolling the oculus (tilting the head to the side).
See the attached images. The first image looks ok but have no roll. The second image is rolled roughly 45 degrees. The horizon is correctly rolled BUT the building also gets quite noticeable shearing when looking through the rift:


If I disable the shader and look at the result on a monitor cloning the rift display I cannot detect any shearing/skewing.
Similar problems are described in this thread, although his problems seems to be resolution dependant:
viewtopic.php?f=34&t=3708
I have tried both 1600x1000 and 1280x800 without any improvements. Does anyone have some idea what is going on?
See the attached images. The first image looks ok but have no roll. The second image is rolled roughly 45 degrees. The horizon is correctly rolled BUT the building also gets quite noticeable shearing when looking through the rift:


If I disable the shader and look at the result on a monitor cloning the rift display I cannot detect any shearing/skewing.
Similar problems are described in this thread, although his problems seems to be resolution dependant:
viewtopic.php?f=34&t=3708
I have tried both 1600x1000 and 1280x800 without any improvements. Does anyone have some idea what is going on?
