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Participant
August 19, 2013

Integration for Game Maker

Me and Indecom4000 have made Game Maker support the Oculus Rift! Its not the best 3D engine but there's quite some fun games made with Game Maker.

More information:
Project homepage
Topic on GMC
GitHub page
Issue list

Demo video
Screenshot

EXE Download (v 0.2)
Controls:
Look with mouse
Walk with WASD
"O" - switch to Oculus view
"P" - switch to regular view

GMZ Download (v 0.2)

I hope a lot of fun projects will be made with this!

    13 replies

    Inspiring
    August 19, 2013
    Looks cool, but I wasn't able to open the exe. Well it downloaded, but it was only 1K which I'm sure can't be right.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Participant
    August 19, 2013
    Hey Cyber,

    I noticed! Its fixed now. It was a small permission issue on my server :)
    Inspiring
    August 19, 2013
    It's very buggy for me. I just see the game looking straight up at the sky, and spinning around like a mad-man!
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    August 19, 2013
    Thats great news, need to download it and check it out, thanks for sharing.
    Our Website: http://www.virtualreality.com.au Our Youtube Channel : http://www.youtube.com/user/virtualrealityau
    Participant
    August 20, 2013
    Those nasty little bugs should be fixed by now!
    Up and Coming
    August 20, 2013
    "cybereality" wrote:
    It's very buggy for me. I just see the game looking straight up at the sky, and spinning around like a mad-man!


    That was due to how we were handling the mouselook script, it was taking your mouse position compared to the window size, the problem was that not everyone's screen resolution matches the window size we were using, so that's all straightened out now.
    Inspiring
    August 20, 2013
    OK, this time it finally worked but there were still problems.

    Mainly the stereo appeared incorrect. I did not see any visible 3D, or maybe the eyes were reversed or something. It definitely was not right.

    There were also issues with the shadows.

    But not a bad start.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    August 20, 2013
    I believe that stems from the fact that in the current exe above the ipd is set relatively low at .4. If you like Cyber, i can link you to an updated demo with a higher ipd.

    EDIT: Link!
    Participant
    August 28, 2013
    We have a new version online (0.22)! This demo should work much better. We've adressed some compatibility-issues and the overall experience is better.
    Check the changelog for more details.
    Participant
    August 28, 2013
    Just combine this with my Hydra intergration on GameMaker and we get this little sneak preview... Demo is on its way!