Irritations with 1.3 for development
Now every time I run one of my rift programs on the DKII it's starting up your oculus experience/store app, opening a window etc. This also causes my dual monitors to flicker on/off when it starts up - this didn't used to happen. Which also means I have the sound running from the VR experience/home app continuously which is VERY annoying when developing and iterating on things from visual studio.
As developers we need to iterate fast on changes, have our desktop windows setup and ordered how we want them, and any annoyances like that add up to frustrate.
Also in general feedback from the consumer/user experience end as well I have noticed the lack of immediacy is frustrating with a lot of apps with boring introduction and logo sequences that waste my time - a frustration that is magnified in VR.
Please fix these things soon.
Otherwise congratulations on an initial launch that was overall well done and is a good start for all. Interestingly 'Luckys Tale' camera is the first game to give me major motion sickness, and I have been running around without a problem in our own FPS test games and also game demos like Windlands!
As developers we need to iterate fast on changes, have our desktop windows setup and ordered how we want them, and any annoyances like that add up to frustrate.
Also in general feedback from the consumer/user experience end as well I have noticed the lack of immediacy is frustrating with a lot of apps with boring introduction and logo sequences that waste my time - a frustration that is magnified in VR.
Please fix these things soon.
Otherwise congratulations on an initial launch that was overall well done and is a good start for all. Interestingly 'Luckys Tale' camera is the first game to give me major motion sickness, and I have been running around without a problem in our own FPS test games and also game demos like Windlands!
