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March 4, 2020

Is it possible to run Oculus app without a headset connected?

Hello,
I have an Oculus Rift DK2 headset and I am developing an app for it using C# wrapper OculusWrap. It would be very helpful if it would be possible to run the Oculus code without having the heaset connected all the time. Of course there would not be any sensor inputs but there are many features that I could test without that....

So my question is, is there any way to emulate a "virtual" headset just for testing purposes? I spent a lot of time googling it and it seems there have been some ways to do it in the past but I couldn't find any that would be working nowadays.

Any help would be highly appreciated

1 reply

kojack
Honored Contributor
March 11, 2020
If you run the oculus debug tool and change the "debug hmd type" to CV1, it will create a simulated headset. You can't do much with it (no controls that I know of), but it has a window showing its view and the system should think you have a headset connected.


Author: Oculus Monitor , Auto Oculus Touch , Forum Dark Mode , Phantom Touch Remover , X-Plane Fixer Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2, Quest 3