Is streaming from the web possible for Rift?
Hey, I'm wondering how does real-time streaming for Oculus Rift work? In addition to compression, the streaming process also involves image distortion. How much latency would the additional task of image distortion add (using a normal computer)? Are you able to distort the content from Netflix or ESPN without their permission?
I also posted the same question on mtbs3d...
http://www.mtbs3d.com/phpbb/viewtopic.php?f=140&t=19833#p152872
I also posted the same question on mtbs3d...
http://www.mtbs3d.com/phpbb/viewtopic.php?f=140&t=19833#p152872
