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October 28, 2020

Is there a way to wake up the controller with Unity integration?

I am developing educational simulation content with Oculus Rift S + Unity
However, it uses a controller to interface with our additional recognition system.

so, we hope the controller to wake up without user intervention. (like shaking the controller)
Simply put, could you tell me how to wake up the controller in C# script?

thanks 


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https://forums.oculusvr.com/community/discussion/93499/is-there-a-way-to-wake-up-the-controller-with-unity-integration/p1?new=1

The answer wasn't specific, so it didn't help me. ;(