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January 18, 2016

LibOVRRT32_0_8pbd not included when stepping into code

In vs 2015 I get this message:

LibOVRRT32_0_8pbd not included

symbol loading for LibOVRRT32_0_8pbd was skipped because it was not in the specified modules list

module information
version 8.00.0.51525


when i reach the line of code in bold below:

OVR_PUBLIC_FUNCTION(ovrResult) ovr_Create(ovrSession* pSession, ovrGraphicsLuid* pLuid)
{
if (!ovr_CreatePtr)
return ovrError_NotInitialized;
return ovr_CreatePtr(pSession, pLuid);
}


This prevents me from stepping into code further. I'm learning c++ and the oculus sdk so no expert.

Could somebody kindly provide me with some info on this please i.e.is there a (relatively) simple fix for this?

EDIT to add the project compiles and runs fine, and i can get around this by stepping over this bit of code, but would rather not do that.

    2 replies

    kojack
    Honored Contributor
    January 18, 2016
    "Zunfix" wrote:
    This prevents me from stepping into code further.

    You are trying to step into a function that they haven't released source code for.
    The sdk is only partly open source, most of the interesting stuff is inside of binary only libraries or service. You can't step into it as C++.
    (You could look at it in assembly, but that's not much use if you don't know assembly language)
    Author: Oculus Monitor , Auto Oculus Touch , Forum Dark Mode , Phantom Touch Remover , X-Plane Fixer Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2, Quest 3
    January 19, 2016
    "kojack" wrote:
    "Zunfix" wrote:
    This prevents me from stepping into code further.

    You are trying to step into a function that they haven't released source code for.
    The sdk is only partly open source, most of the interesting stuff is inside of binary only libraries or service. You can't step into it as C++.
    (You could look at it in assembly, but that's not much use if you don't know assembly language)


    Thanks for the explanation, it crossed my mind it might be something like that.