Looking for GLFW sample code using latest SDK (1.35)
All samples I found online are old.
I'm getting an `ovrError_MismatchedAdapters` error when calling `ovr_CreateTextureSwapChainGL`
I'm missing something. ovr_Create returns an adapter id but not sure how to pass it to gltfw or check if it's the one currently selected.
Thanks everybody,
Diego.
