Main menu design for VR using Unity
Hello,
I am a noob to VR and game development.
How can I design and implement a main menu in VR using Unity? What are some design considerations that I can follow? I just need to have a basic menu with a few buttons to start the game, change the settings, or view credits.
I am confused about how to trigger the button in VR and how to implement a cursor or reticle for the user to see where they are pointing.
Thank you.
I am a noob to VR and game development.
How can I design and implement a main menu in VR using Unity? What are some design considerations that I can follow? I just need to have a basic menu with a few buttons to start the game, change the settings, or view credits.
I am confused about how to trigger the button in VR and how to implement a cursor or reticle for the user to see where they are pointing.
Thank you.
