Max MSP!
Hey folks,
I've been working on integrating the Oculus rift into Max MSP.
Have a mostly finished rewrite of the optics compensation shader going (using jit.gl.pix) and a basic stereoscopic GL scene.
More details and the patch are here incase any max-heads come across this:
http://cycling74.com/forums/topic.php?id=47158
bob.
I've been working on integrating the Oculus rift into Max MSP.
Have a mostly finished rewrite of the optics compensation shader going (using jit.gl.pix) and a basic stereoscopic GL scene.
More details and the patch are here incase any max-heads come across this:
http://cycling74.com/forums/topic.php?id=47158
bob.
