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Participant
June 11, 2014

Max MSP Jitter

Inspired by Rob Zeal's work last year, I've created a module ("external") for Max/MSP/Jitter for the rift, based on the current LibOVR SDK, including head tracking and scene warping:

https://github.com/grrrwaaa/max_oculus

The only thing that I haven't figured out how to do is to integrate the orientation prediction optimally into Max. Full tracking & timewarp would be harder to integrate with typical Jitter patchers, as it requires full control over rendering timing etc. Maybe this might be added as an "advanced" option.

    1 reply

    Inspiring
    June 11, 2014
    Nice work.
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