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4 replies

Inspiring
January 10, 2016
Since SLI is not supported, your video card is almost surely not going to cut it.

The CPU is debatable, and may be enough. Not sure yet.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
January 10, 2016
As i understand from NVIDIA SLI is supported in for example a dedicated card per eye?

http://devblogs.nvidia.com/parallelfora ... rendering/

https://developer.nvidia.com/virtual-re ... evelopment
Inspiring
January 10, 2016
VR SLI is a special API for developers to use. It's not something that automatically works for any game.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
Inspiring
January 11, 2016
I've read reports that Oculus works fine if you disable SLI and reboot. I think it would be a safe assumption that at some point in the future SLI will be supported (if not necessarily net you any benefit for a given game) in the runtime.
Brad Davis - Developer for High Fidelity Co-author of Oculus Rift in Action