Messing with scale
How would I go about messing with the perceived scale of the world? I can make the player six inches tall, but from my understanding that just makes it look like you're crawling on the ground, it doesn't actually make things look bigger (I'll admit, I do not have a rift to test). Would messing with the IPD do it? i.e. if I reduced the player's height by 75% I also reduce the IPD by 75%?
