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New Participant
December 20, 2022

Meta Avatar Characters as NPCs

  • December 20, 2022
  • 3 replies
  • 3174 views

Hello,

I am developing a VR app in Unity. I was wondering if anyone has had any success or if it's possible to use the Meta Avatar SDKs as NPCs?

I integrated Avatars with user input with the Quest 2 just fine. However, I want to have some NPCs Avatar Models with custom animations for engagement. I haven't had much success extracting models/rigs from the SDK. Did anyone try this before? Would anyone be able to offer some guidance/insight?

Thanks

    3 replies

    Inspiring
    December 27, 2022

    I think you should use the preset avatars they provide for the NPCs. Then use ovrAvatarEntity.RecordStreamData() to record some motions. Then use ovrAvatarEntity.ApplyStreamData() in a loop to apply those motions to the NPC avatars.

    New Participant
    January 3, 2023

    Ok, I'll talk to our developers to look into that and see if that works. Thanks for pointing us in the right direction. 

    Participant
    May 13, 2024

    Were you able to get any more information on this?