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New Participant
January 6, 2015

Multiple monitor setup DK2

I have a technical question regarding how to use several monitors with the rift dk2.

We are going to run some experiments with the rift and it is necessary for us to be able to see what the participant is viewing on the rift. Therefor we want to have a second monitor that shows us exactly what is shown on the rift. I have tried to make this work for weeks but I haven’t succeeded. My problem is that the rift is in portrait mode as a default. That means that if I duplicate the rift (rotated to landscape mode) the picture on my second monitor will be rotated 90 degrees and the resolution will decrease because the height is suddenly the width (so that my width is now 1080 and no longer 1920). I have tried to make it work with a dvi-splitter with no luck, since I still have to choose the orientation for the output which I split.

When I surf the internet it seems that it is possible to make this work, but I haven’t been able to receive help on forums.

Can anyone please help me?

Kind regards, Niels Peter Nielsen, Denmark

    4 replies

    Up and Coming
    January 6, 2015
    You should use the direct Rift mode for this. By default this mode mirrors your renderview to the rift. Works great, depending on the software you use you can still have the normal user interface with a FullHD renderwindow on the main screen and have the renderwindow mirrored to the rift.
    conamoreAuthor
    New Participant
    January 7, 2015
    Hi Michael! Do you mean the "direct HMD access from apps" setting under 'rift display mode'?
    Up and Coming
    January 7, 2015
    Yes, but your application has to support this.
    Inspiring
    January 7, 2015
    Correct, this will work in Direct Mode.
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