Need help with the camera moving out of the player when I walk with Oculus headset?
Hi All, I have OVRPlayerController prefab in my scene. When I walk (Front, Back, Left, Right) with Oculus headset the camera is moving but the player holds the same position.
I am attaching the screenshots that the problem I am getting, Please check :
The below screenshot is when the player is in initial position :
The below screenshot is when the player walk :
I want the Player(Character Controller) and the Camera to move together.
I have added the CharacterCameraConstraint script to my OVRPlayerController but still, I am getting the same problem.
Can anyone help me to resolve the problem?
Thanks in advance.
