New compression format for VR?
Does anyone know if a new compression format is in development for VR?
The reason I ask is both the left and right frames have a great deal of overlapping data. For example, the distant background in a scene would be identical, with only the foreground images having any distinguishable differences.
Having some sort of mirroring attribute to the data, based on sections of the video, could significantly reduce the file size, possibly upwards of 40%.
Or, maybe I just don't know what I'm talking about.
The reason I ask is both the left and right frames have a great deal of overlapping data. For example, the distant background in a scene would be identical, with only the foreground images having any distinguishable differences.
Having some sort of mirroring attribute to the data, based on sections of the video, could significantly reduce the file size, possibly upwards of 40%.
Or, maybe I just don't know what I'm talking about.
