New game Idea for VR.
I just read a topic of cubytes (giving him credits for that) and it gave me a new game Idea.
A VR new "combat style" or RPG style
a naruto like game, where you have to learn and reproduce a "signs" serie with hands to create magical techniques.
(wind, fire, invisibility, duplication, teleportation, everything).
Instead of using a controller with a serie of button press, you use your hand and replicate a serie of precise signs with them.
You play side by side on the living room, but each one see his ennemy in front of him in the rift/morpheus.
Instead of combat game with complicated buttons combo, or dangerous gesture, you would have to master
Hands movment very fast.
So the battle would look like the Jutsu with hand movment in naruto, more or less.
something with good cinematics, giving you time to make a counter jutsu.
The interest would be to learn jutsu from each class, try some way to learn them (secrets jutsu too)
And master them to do it quickly. The power would come in part from the précision of it.
Best jutsu would be complicated to make, and have only a few counter. Or would have a very fast cinematic giving very little time to the opponent to counter.
The skill and interest would be to know the most jutsu you can, think fast and react fast with dexterity.
And fin creative way to make the jutsu interefere with each others.
There would be a lot of interesting gamepaly involved.
And jutsu countering and interfering with each others.
We could also think about game, with team of multiple players doing jutsu teamplay ;)
A VR new "combat style" or RPG style
a naruto like game, where you have to learn and reproduce a "signs" serie with hands to create magical techniques.
(wind, fire, invisibility, duplication, teleportation, everything).
Instead of using a controller with a serie of button press, you use your hand and replicate a serie of precise signs with them.
You play side by side on the living room, but each one see his ennemy in front of him in the rift/morpheus.
Instead of combat game with complicated buttons combo, or dangerous gesture, you would have to master
Hands movment very fast.
So the battle would look like the Jutsu with hand movment in naruto, more or less.
something with good cinematics, giving you time to make a counter jutsu.
The interest would be to learn jutsu from each class, try some way to learn them (secrets jutsu too)
And master them to do it quickly. The power would come in part from the précision of it.
Best jutsu would be complicated to make, and have only a few counter. Or would have a very fast cinematic giving very little time to the opponent to counter.
The skill and interest would be to know the most jutsu you can, think fast and react fast with dexterity.
And fin creative way to make the jutsu interefere with each others.
There would be a lot of interesting gamepaly involved.
And jutsu countering and interfering with each others.
We could also think about game, with team of multiple players doing jutsu teamplay ;)
