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New Participant
March 5, 2015

Newbie: Possible to run OculusWorldDemo without hardware?

Just downloaded the SDK and have been reading thru it. I don't yet have DK2. Is it possible to run the sample code for
OculusWorldDemo (and/or RoomTiny) without having the headset? I'd just like to see the images on my windows 7 PC screen.

If this is possible, please give me a hint. If I try to run the pre-built OculusWordDemo I see a screen flash by that looks like a DOS shell, then nothing. I've tried the configuration tool to fiddle options, but no luck. Thanks!

    5 replies

    Inspiring
    March 5, 2015
    I just tried it, and it appears to work without the headset plugged in.

    Can you list your OS and system specs? Have you installed the runtime already (I assume yes)?
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    March 6, 2015
    Out of the box the TinyRoom demo doesn't work without a headset connected but the OculusWorldDemo should work. You do need the runtime installed though.
    New Participant
    March 9, 2015
    Hi,

    I am devoloping some codes without the device.
    I would like to know if there is an emulator of the oculus? In order to test the code without the device.
    Inspiring
    March 9, 2015
    "tryskel" wrote:
    I am devoloping some codes without the device.
    I would like to know if there is an emulator of the oculus? In order to test the code without the device.


    You can test the code by using ovrHmd_CreateDebug(), but this won't provide any sensor input. It will let you test that your code and rendering is correct, but not your head tracking code. As far as I know there is no way to test the head tracking code without a DK1, DK2 or buying an IMU kit to emulate a DK1.
    Brad Davis - Developer for High Fidelity Co-author of Oculus Rift in Action
    New Participant
    March 10, 2015
    Ok thank you :)