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Up and Coming
April 3, 2016

Not 'whole room,' but at least jump around room?

Hey all,

My CV1 should be here any day and I can't wait, and I look forward to ordering the Oculus Touch controllers as well... The only question that ever bugged me when thinking of this on comparison with the Vive, is...

I know that the Vive delivers 'whole room' vr, but I'm not really interested in whole room.... However, it would be nice of I could stand up and at least take a few steps either way with the Rift.... I wonder if oculus rift games could still give some sense of mobility, crouching, etc with the current state of the sensors....

Thanks!

    3 replies

    Up and Coming
    April 3, 2016
    KillerQ97Author
    Up and Coming
    April 3, 2016
    That.... Is the best video I've ever seen. So, yes, PLENTY of room for interactivity with the CV1! Sweet...

    Oculus needs to advertise this video!
    Up and Coming
    April 3, 2016
    It is easy to display the tracking volume in an app, every tracker reports their field of view, depth range and location. It is even a sdk sample no ?

    It should i think even be a oculus home feature to enable a tracker volume display on top, like the performance displays.