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Up and Coming
May 28, 2013

Oculus 64 Emulator

Hello All, i am working on a N64 Emulator with Oculus Support, so far i have 2 games working... Pokemon Snap and GoldenEye 007. I should have the Emulator ready for download (free) this July.


007 (16:9)



Pokemon Snap (4:3)

    29 replies

    Up and Coming
    May 28, 2013
    oh snap!
    neat :-p
    Up and Coming
    May 28, 2013
    Hella good, I would also love to play Mario 64.
    mtbs3d.com/phpBB/viewtopic.php?f=3&t=4123 I am looking into that LEEP VR I lack practical 3d knowledge, I have found some good links, but I am not sure if they are the ones you were talking about. Would you mind direct linking me to them? :oops:
    Participant
    May 28, 2013
    Mario Kart or Diddy Kong Racing would be great!
    Up and Coming
    May 28, 2013
    AWESOME man. Does Stereoscopic 3D work?
    cgallizziAuthor
    Up and Coming
    May 28, 2013
    slightly, the effect is there but not as rich as i would want... one of my things to fix for the beta release
    Up and Coming
    May 28, 2013
    Good stuff! Though will make same comment here as did for SNES VR, with a suggestion for one emu to rule them all:

    http://developer.oculus.com/forums/viewtopic.php?f=28&t=1166

    Would be cool to have RetroArch multi-system frontend for libretro ported to Oculus Eift with the Oculus SDK in just 2D

    http://www.libretro.org
    http://themaister.net/retroarch.html
    https://github.com/Themaister/RetroArch
    RetroArch is a multi-system emulator for Linux, Windows, Mac OS X, *BSD, PS3, XBox360, Wii, Android. It is formerly known as SSNES.

    Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

    Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).

    libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well. Quake (TyrQuake), DOOM (PrBoom) are also ported.

    Libretro implementations are maintained in the libretro organization on Github. The official home page for this project is here.

    RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every config option available in RetroArch.

    You can seamlessly utilize the GUI without thinking of RetroArch as a command line application, which is a probable scenario for most Windows and OS X users. RetroArch-Phoenix, the GUI frontend, can be found on GitHub.

    For support, you should visit the IRC channel #retroarch @ irc.freenode.org, or the forum. There is also a Wiki explaining a couple of things on Github.
    cgallizziAuthor
    Up and Coming
    May 31, 2013
    Hello All,

    Just an update, beta sign ups will commence this weekend @ playborgs.com


    Inspiring
    June 1, 2013
    Very cool.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Participant
    June 3, 2013
    Man, I love Goldeneye. Very cool to see this using the Rift.

    Look forward to Mario 64 and Mario Kart 64. Also, Waverace. :D
    cgallizziAuthor
    Up and Coming
    June 5, 2013
    Hello all,

    Beta Sign-ups are now live at playborgs.com