Oculus for Architecturevisualisation
Cinema 4d to VR
Hello everybody.
First, excuse my english for Im not englishspeaking:)
The moment ive seen the oculus i had to have one though Im not a programmer at all, just a huge fan of 3d stuff.
Now my problem:
I work as an architect and would like to show my 3d models to my costumers in VR (3d sells...)
Is there a tutorial for total beginners like me to put an C4d Model with GI Lightning into oculus?
What I need is a guide to do the setup in for example UE3. What i know is how to export my mesh from C4d (fbx) to UE3.
Whats next?
Every information is helpfull.
If thats not possible, maybe someone can tell me how to setup a still image for oculus.
I think of two pictures rendered for 3d (one left-oneright). i know that I can use the stereoscopic player, but then the headmovement won't work. And as Ive seen in the demos, there is a possibility to even do that with a movie...http://www.makingview.com/makingview.com/?page_id=1691
thx a lot for helping me.
Hello everybody.
First, excuse my english for Im not englishspeaking:)
The moment ive seen the oculus i had to have one though Im not a programmer at all, just a huge fan of 3d stuff.
Now my problem:
I work as an architect and would like to show my 3d models to my costumers in VR (3d sells...)
Is there a tutorial for total beginners like me to put an C4d Model with GI Lightning into oculus?
What I need is a guide to do the setup in for example UE3. What i know is how to export my mesh from C4d (fbx) to UE3.
Whats next?
Every information is helpfull.
If thats not possible, maybe someone can tell me how to setup a still image for oculus.
I think of two pictures rendered for 3d (one left-oneright). i know that I can use the stereoscopic player, but then the headmovement won't work. And as Ive seen in the demos, there is a possibility to even do that with a movie...http://www.makingview.com/makingview.com/?page_id=1691
thx a lot for helping me.
