Oculus Rift 3d depth fix
I noticed that playing half life 2 along with everything else would create a warped depth of field which always bugged me. So I played around with the Nvidia control panel and remembered that the VorpX drivers recommended a resolution of
1280 x 1024. After I enabled this along with override scaling and force GPU scaling brings a dramatic improvement to the 3D. Namely COMPLETELY CORRECTING THE WARP! You can set the IN GAME RESOLUTION to 1600 x 1024 for the least amount of screen tearing and best depths with the Nvidia control panel's resolution set to 1280 x 1024. My god the difference this made to my rift. I thought I'd have to wait for a full retail versions release for this amazing next level experience! Hope this helps.
Instructions:
1. Go to Nvidia Control panel.
2. Under Display select "Adjust desktop size and position."
3.Then select "Rift DK" under the "Select the display you would like to change."
4. Under scaling select Full-screen.
5. Next under "Perform scaling on:" select "GPU"
6. Make sure to check "Override the scaling mode set by games and programs."
7. Finally under "Resolution" select 1280 x 1024. Leave refresh rate at 60 if not already set.
Note* only tested on nvidia gpu. Could work with amd
The 3d depth on every rift demo and compatible game I tried feel completely accurate. I wish i knew sooner, man was I missing out!!!!
p.s. I'm not sure if it's just me or if the rift's FOV feels bigger with these settings too.
1280 x 1024. After I enabled this along with override scaling and force GPU scaling brings a dramatic improvement to the 3D. Namely COMPLETELY CORRECTING THE WARP! You can set the IN GAME RESOLUTION to 1600 x 1024 for the least amount of screen tearing and best depths with the Nvidia control panel's resolution set to 1280 x 1024. My god the difference this made to my rift. I thought I'd have to wait for a full retail versions release for this amazing next level experience! Hope this helps.
Instructions:
1. Go to Nvidia Control panel.
2. Under Display select "Adjust desktop size and position."
3.Then select "Rift DK" under the "Select the display you would like to change."
4. Under scaling select Full-screen.
5. Next under "Perform scaling on:" select "GPU"
6. Make sure to check "Override the scaling mode set by games and programs."
7. Finally under "Resolution" select 1280 x 1024. Leave refresh rate at 60 if not already set.
Note* only tested on nvidia gpu. Could work with amd
The 3d depth on every rift demo and compatible game I tried feel completely accurate. I wish i knew sooner, man was I missing out!!!!
p.s. I'm not sure if it's just me or if the rift's FOV feels bigger with these settings too.
