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Participant
July 3, 2014

Oculus Rift, Ogre 3D, Bullet Physics, openHMD , Linux

Hi to all the Community,

just wanted to share this with you , in case i can be of any help to anyone.
This is a little game engine project i've been working on.
Because i have had trouble compiling using the Oculus SDK under Linux
i've decided to go a different way, to keep up the "open spirit" of the rift.
Besides i don't want to use Unity or Unreal Engine.
These are all OpenSource libs i've used:

http://www.youtube.com/watch?v=n5KExxl7284

Thanks to the community and the Oculus Team.

THE RIFT ROCKS!!!!(...but we all know that :) )

    2 replies

    Inspiring
    July 3, 2014
    Cool.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    zuuka12Author
    Participant
    July 4, 2014
    thanks,

    going to give the oculus sdk a try and integrate it, since it supports linux. :)