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January 7, 2020

Oculus Rift S, implementing AR

Hello, I'm using Oculus Rift S, and I have a question implementing AR environment in Unity.
Is there any method to show the environment around user on Oculus Rift S screen, and render VR objects on it?
I would be happy if I can get raw image data of front cameras(which are equipped to provide passthrough mode). 

Thank you a lot for reading my question.

    1 reply

    JeffNik
    Honored Contributor
    January 8, 2020
    +1 

    I want this in the Unity SDK, too!