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Inspiring
November 4, 2013

Official Compare Your Latency Thread

Post the latency you get in your game, or with any recently compiled demos.

Let's see who has the lowest latency...

    5 replies

    New Participant
    December 6, 2013
    22 ms in Oculus World Demo of ovr_sdk_win_0.2.5c.
    New Participant
    January 29, 2014
    achieved 28ms in Wireless mode :) on Sixense Tuscany

    http://www.youtube.com/watch?v=5mAeU3iLtW4

    and for more info about the latency test:
    http://www.reddit.com/r/oculus/comments/1prrtb/wireless_oculus_rift_latency_test/
    Up and Coming
    February 9, 2014
    what are some tricks or best way to get low numbers? :?
    Up and Coming
    February 9, 2014
    Please also state if you are using VSync or not (as this has a huge impact on latency but also immersion) and how you measure the latency (Oculus latency tester, high-speed camera etc.).
    Up and Coming
    March 11, 2014
    I've been experimenting with latency mitigation techniques in Q2VR recently and have gotten things down to about ~2 frames worth of latency with Vsync enabled. Typically that means somewhere between 30-33ms latency, I was able to get it down to about 26ms of latency by forcing the Rift to run at 70Hz.
    Current Quake II VR stable release: 1.3.1 DK2 support: see this post