One camera versus two cameras question
Some people are claiming to me that you can take 1 camera image, shift it left a little bit and display it to the left eye, and shift the same image right a little but and display it to the right eye, and you will get 3D.
This would mean that you could really just render something once...
Does anyone know the visual implications of this? Does it produce a flat or annoying 3D?
If that's the case, then does it mean the optimal 3D is of two cameras perceiving a scene at slightly different angles? However if you are to focus at infinity it would seem your cameras have to be parallel. Anyone know how rendering from 2 parallel cameras is not like shifting the image left or right?
This would mean that you could really just render something once...
Does anyone know the visual implications of this? Does it produce a flat or annoying 3D?
If that's the case, then does it mean the optimal 3D is of two cameras perceiving a scene at slightly different angles? However if you are to focus at infinity it would seem your cameras have to be parallel. Anyone know how rendering from 2 parallel cameras is not like shifting the image left or right?
