Open sourcing the SDK on Github
Hey Oculus team!
First, thank you guys for everything. I followed this project since Palmer sent his prototype to Carmack. And now that I got my devkit delivered last Friday, what a journey. It works great, great quality, I'm very very pleased!
After checking out the SDK, to my surprise, I found there is some code for Mac/Linux! Awesome. So this afternoon I took upon myself to make it build on Mac. I managed to build it, but when I launched a simple OVR program, it crashed (while enumerating the displays btw). No big deal, it's not ready I know, no worries.
So I was about to open an issue on Github and maybe open a pull request, when I remembered: it's not distributed via Github. Crap, because I think it should. I mean, I know you have to be a registered developer to download it, but the source is out, so you might as well let us help you!
Hope you'll like the idea.
First, thank you guys for everything. I followed this project since Palmer sent his prototype to Carmack. And now that I got my devkit delivered last Friday, what a journey. It works great, great quality, I'm very very pleased!
After checking out the SDK, to my surprise, I found there is some code for Mac/Linux! Awesome. So this afternoon I took upon myself to make it build on Mac. I managed to build it, but when I launched a simple OVR program, it crashed (while enumerating the displays btw). No big deal, it's not ready I know, no worries.
So I was about to open an issue on Github and maybe open a pull request, when I remembered: it's not distributed via Github. Crap, because I think it should. I mean, I know you have to be a registered developer to download it, but the source is out, so you might as well let us help you!
Hope you'll like the idea.
