Overlay texture to visualize what is visible through the Rif
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I created a simple PNG file that you can use as an overlay texture while coding. If you just draw a quad over the screen and apply this file as a texture it will highlight approximately what the user will see when looking through the Rift. It's important that you do not apply the warping distortion however, just draw it directly to the screen as is. It shows what you see using A-cup with the assembly extended all the way back.
The idea is that this would allow you to adjust UI positioning or get an idea of what is or isn't within the Rift's field of view using your regular computer monitor without having to repeatedly put on and take off the Rift during coding sessions. It would also allow developers who don't have their Rift yet to get a good idea of how their work in progress fits within in the Rift display.
I did this for StellaArtosis who has created the amazing Minecrift mod even though he doesn't have his rift yet. (His is on the way now though!) If you have a Rift and you haven't tried Minecrift yet, GO TRY IT NOW! It's amazing. I've also added a minecrift screenshot to show how this looks when overlaid on a game.
The idea is that this would allow you to adjust UI positioning or get an idea of what is or isn't within the Rift's field of view using your regular computer monitor without having to repeatedly put on and take off the Rift during coding sessions. It would also allow developers who don't have their Rift yet to get a good idea of how their work in progress fits within in the Rift display.
I did this for StellaArtosis who has created the amazing Minecrift mod even though he doesn't have his rift yet. (His is on the way now though!) If you have a Rift and you haven't tried Minecrift yet, GO TRY IT NOW! It's amazing. I've also added a minecrift screenshot to show how this looks when overlaid on a game.
