Skip to main content
Up and Coming
November 5, 2017

ovr-platform-util.exe Major Issue

1) There
is an issue with "ovr-platform-util.exe".

It don't
install the needed redistributables.



 



I tried
to install all redistributables with -r "606493776156948, 133610290311340,
1617306711884127, 822786567843179, 1147517301974655, 1604897159783747,
118440348500045, 532320330249657, 1008652072555515, 1683508698536289,
1002692246447245, 1675031999409058, 910524935693407, 1183534128364060,
1113033105419344, 1315322525257173, 1064693870299984"



And it simply
doesn't work.



 



2) My
current fix is to use the "upload a new binary" form on https://dashboard.oculus.com/application/***/build
and add the needed redistributables in that form.



But I
need to send my entire game for each updates.



 



3) For
info (https://dashboard.oculus.com/tools/cli):



606493776156948
= .NET Framework 3.5 but it's not present in the "upload a new binary"
form on https://dashboard.oculus.com/application/***/build





1315322525257173
(Visual C++ 2017) and 1064693870299984 (Visual C++ 2017 x86) are invalid
redistributable IDs ("ovr-platform-util.exe" said it).










3 replies

PierreFRAuthor
Up and Coming
December 5, 2017
Still no fix?
PierreFRAuthor
Up and Coming
December 6, 2017
Ok thanks for your answer. I'll do some tests on the BETA channel.
PierreFRAuthor
Up and Coming
December 6, 2017
Unfortunately it's not working:
I updated CLI tool with x64-Windows: https://dashboard.oculus.com/tools/cli/
Uploaded my game on the BETA channel again and the bug is still present.
I need .NET Framework 4.0 to send an email from the game.
I tried to select all redistributables to make a 2nd test and it still doesn't work.
It's possible to see the difference between public STORE channel (added .NET Framework 4.0 on https://dashboard.oculus.com/application/***/build) and for the BETA channel ("added" .NET Framework 4.0 with CLI tool but it's not really added due to the bug). Let me know if you need more info.