OVRDisplay.ResetPose only works for yaw?
Hello everyone,
for a research paradigm, we are giving our participants a DK2 HMD. We want them to be immersed in the experiment, hence the HMD. Because we have the Camera OBJ drive a preconfigured path, we do not want them to be able to look around. After lots of try and error, we figured that calling OVRDevice.ResetDisplay in Update() helps, but only "disables" the movement for one axis, but we need it for all three.
Is that the intended behaviour or is it possible that the path-generator iTween interferes?
Could it help calling ResetPose on OVRPlayercontroller?
Any help greatly appreciated.
Thanks
/seb
for a research paradigm, we are giving our participants a DK2 HMD. We want them to be immersed in the experiment, hence the HMD. Because we have the Camera OBJ drive a preconfigured path, we do not want them to be able to look around. After lots of try and error, we figured that calling OVRDevice.ResetDisplay in Update() helps, but only "disables" the movement for one axis, but we need it for all three.
Is that the intended behaviour or is it possible that the path-generator iTween interferes?
Could it help calling ResetPose on OVRPlayercontroller?
Any help greatly appreciated.
Thanks
/seb
