ovrp_SetTrackingPositionEnabled via native OVR SDK?
Does anyone know how to implement the "ovrp_SetTrackingPositionEnabled" method found in the Unity "OVRPlugin.dll" using the C++ "Oculus SDK for Windows"?
This is to experiment with other tracking solutions. So I don't want or need the OVR camera. In short how do I disable the camera's positional tracking system in the Windows SDK like I can in Unity's plugin?
This is to experiment with other tracking solutions. So I don't want or need the OVR camera. In short how do I disable the camera's positional tracking system in the Windows SDK like I can in Unity's plugin?
