PC SDK: disable Timewarp feature
I am using a PC SDK, and would like to disable the timewarp feature (and, even better - disable the tracking as a whole). I have seen similar questions with no answers (https://forums.oculus.com/viewtopic.php?f=20&t=26150), and recommendations to do OVRManager.tracker.isEnabled - but that is for Unity, and am using the PC version of the SDK.
An alternative would be submitting my rendered texture as "Debug" layer, but in that case the distortion is also disabled. Maybe there's a way to perform distortion manually, and combined with "Debug" layer I can effectively get disabled Timewarp?
Michael
An alternative would be submitting my rendered texture as "Debug" layer, but in that case the distortion is also disabled. Maybe there's a way to perform distortion manually, and combined with "Debug" layer I can effectively get disabled Timewarp?
Michael
