PC SDK - v1.35 (02/25/19)
Version 1.35 of our PC SDK has been released!
The Oculus PC SDK lets you build VR experiences for the Oculus Rift in C++. For more information, see our PC SDK Developer Guide.
You can grab the latest version of the PC SDK here: https://developer.oculus.com/downloads/package/oculus-sdk-for-windows/
Updates
The Oculus PC SDK lets you build VR experiences for the Oculus Rift in C++. For more information, see our PC SDK Developer Guide.
You can grab the latest version of the PC SDK here: https://developer.oculus.com/downloads/package/oculus-sdk-for-windows/
1.35 Update Notes
Updates
- OVR_FORMAT_R11G11B10_FLOAT documentation has been updated to note that it's not supported for D3D12 applications. It wasn't supported previously, but lacked the documentation stating so.
- The ovr_GetTextureSwapChainBufferDX documentation has been updated with D3D12 example code.
- Miscellaneous inconsequential changes were made to the samples. Keith
Bug Fixes
- Bugs were fixed within the sample applications.
