Polycode, a cross platform open source engine
http://polycode.org/features/
Looks very interesting, i asked the developer about the Rift and he said that he supports it when he gets his hands on it.
Polycode is not dedicated only to games, it's somehow a mixture between game engines and creative frameworks like Processing and OpenFrameworks.
Technically it seems to be very thought out, fast LuaJIT scripting, modular C++ plugin architecture and cross platform. Could be a very nice open alternative to commercial engines, or other open source engines which are difficult to master or slightly outdated.
The engine is quite new and under heavy development right now, binaries/installers, and more documentation will be available soon.
Here's a video where the developer talks about it and his goals https://www.youtube.com/watch?v=mZ0SOmfkAjA
Looks very interesting, i asked the developer about the Rift and he said that he supports it when he gets his hands on it.
Polycode is not dedicated only to games, it's somehow a mixture between game engines and creative frameworks like Processing and OpenFrameworks.
Technically it seems to be very thought out, fast LuaJIT scripting, modular C++ plugin architecture and cross platform. Could be a very nice open alternative to commercial engines, or other open source engines which are difficult to master or slightly outdated.
The engine is quite new and under heavy development right now, binaries/installers, and more documentation will be available soon.
Here's a video where the developer talks about it and his goals https://www.youtube.com/watch?v=mZ0SOmfkAjA
