Prevent Hydra from acting like a mouse while in Unity.
I need some assistance with my Hydra. When I am previewing my game in Unity, the Hydra motion controllers work as expected. But, the right controller also causes my PC's mouse cursor to move around. When I try to grab things in my game, sometimes I end up grabbing UI elements in Unity or Windows. Is there a way to turn off the mouse emulating behavior and just have the motion controls?
I saw this problem before and then it went away. But, now it's back. I'll keep searching for an answer (I suspect I can setup some sort of profile), but I've not found one yet. Help would be appreciated if anyone knows how to resolve this.
Thanks!
I saw this problem before and then it went away. But, now it's back. I'll keep searching for an answer (I suspect I can setup some sort of profile), but I've not found one yet. Help would be appreciated if anyone knows how to resolve this.
Thanks!
