Problems with (stereo) 360° CGI renderings
- 5 replies
- 3981 views
Hi,
I'm taking my first steps with creating stereo panoramas using 3ds max and Vray. As suggested in another thread, I have two cameras rotating and rendering small image slices. The slices are then stitched to get a left and a right image.
So far things work quite well, but my images are never flawless. They appear somewhat "strippy" and contain small artifacts. I believe that both problems may actually have the same cause. But I can't figure out what it is :(
I've attached an example image that shows the problems:
Left.jpg
Maybe the problem is somewhere in my scene or camera setup? This is what I use:
Camera setup:
- Two cameras with parallel orientation
- Interocular distance: 70mm
- Pivot of camera rig centered between the two cameras
- Camera type: spherical panorama
Camera rig animation:
- Clockwise rotation
- 360 frames rendered (0 to 359)
- Start angle: 0° on frame 0
- End angle: -359° on frame 359
Slice dimensions:
- Horizontal: 1°, 10px
- Vertical: 180°, 1800px
Single image (left resp. right) dimensions:
- Horizontal: 360 Slices, 3600px
- Vertical: 1 Slice, 1800px
- Aspect ratio: 2 to 1
- Slices are stitched with custom tool (simply aligns slices one after another)
Final image:
- Left image on top, right image below
- Size 2048x2048 px (scaled down from original 3600x3600 px)
I'm taking my first steps with creating stereo panoramas using 3ds max and Vray. As suggested in another thread, I have two cameras rotating and rendering small image slices. The slices are then stitched to get a left and a right image.
So far things work quite well, but my images are never flawless. They appear somewhat "strippy" and contain small artifacts. I believe that both problems may actually have the same cause. But I can't figure out what it is :(
I've attached an example image that shows the problems:
Left.jpg
Maybe the problem is somewhere in my scene or camera setup? This is what I use:
Camera setup:
- Two cameras with parallel orientation
- Interocular distance: 70mm
- Pivot of camera rig centered between the two cameras
- Camera type: spherical panorama
Camera rig animation:
- Clockwise rotation
- 360 frames rendered (0 to 359)
- Start angle: 0° on frame 0
- End angle: -359° on frame 359
Slice dimensions:
- Horizontal: 1°, 10px
- Vertical: 180°, 1800px
Single image (left resp. right) dimensions:
- Horizontal: 360 Slices, 3600px
- Vertical: 1 Slice, 1800px
- Aspect ratio: 2 to 1
- Slices are stitched with custom tool (simply aligns slices one after another)
Final image:
- Left image on top, right image below
- Size 2048x2048 px (scaled down from original 3600x3600 px)
