Skip to main content
Up and Coming
November 13, 2014

Profiling

A bit off topic for this forum but what are your profilers-of-choice for your applications?
In a Windows/VisualStudio/OpenGL/(OpenCL)/OculusSDK environment.
gDebugger?
Would like to find my bottlenecks and get my performance up to the magic 75fps.
Thanks,
Daniel Dekkers