Profiling
A bit off topic for this forum but what are your profilers-of-choice for your applications?
In a Windows/VisualStudio/OpenGL/(OpenCL)/OculusSDK environment.
gDebugger?
Would like to find my bottlenecks and get my performance up to the magic 75fps.
Thanks,
Daniel Dekkers
In a Windows/VisualStudio/OpenGL/(OpenCL)/OculusSDK environment.
gDebugger?
Would like to find my bottlenecks and get my performance up to the magic 75fps.
Thanks,
Daniel Dekkers
