REAL haptics using magnetic levitation?
There are plenty of 6 degrees of freedom input controllers out there but very few with real force feedback. For example if I try to push my virtual hand into a wall, it might get stopped in the virtual world but my controller in the real world will just keep going forward.
When trying to figure out what the state of the art is in this area I only found linkage based solutions. Most of them require you to grab the end of a robotic arm that knows how to apply the correct directional normal force back so you can feel the wall stopping you: https://www.google.com/search?tbm=isch&q=6dof+haptic
Then I stumbled upon this which is based on magnetic levitation: http://www.youtube.com/watch?v=isu7r3Ywqp0.
I thought it was a clever approach since there are very few things that can apply a force to something in midair (although it looks like it only has a very tiny volume of space that it could work in). What was cool about it was that it claims to have 5 to 10 micron of positional sensitivity so it can even simulate texture! (e.g., smooth or rough)
I just thought that was cool and wanted to share it. Since the video was from over 7 years ago, is there anyone working on extending this technology to be used in a larger volume? I mean stuff like this exists: http://www.youtube.com/watch?v=1gMMM62NC-4
When trying to figure out what the state of the art is in this area I only found linkage based solutions. Most of them require you to grab the end of a robotic arm that knows how to apply the correct directional normal force back so you can feel the wall stopping you: https://www.google.com/search?tbm=isch&q=6dof+haptic
Then I stumbled upon this which is based on magnetic levitation: http://www.youtube.com/watch?v=isu7r3Ywqp0.
I thought it was a clever approach since there are very few things that can apply a force to something in midair (although it looks like it only has a very tiny volume of space that it could work in). What was cool about it was that it claims to have 5 to 10 micron of positional sensitivity so it can even simulate texture! (e.g., smooth or rough)
I just thought that was cool and wanted to share it. Since the video was from over 7 years ago, is there anyone working on extending this technology to be used in a larger volume? I mean stuff like this exists: http://www.youtube.com/watch?v=1gMMM62NC-4
