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New Participant
June 17, 2013

Real Virtuality 2

Any word of integtration with Real Virtuality 2?

Real Virtuality is the back end for Op Flashpoint 2, and more importantly (to the military simulation community) Virtual Battlespace (VBS) 2. Would be a huge call for this as a training aid in the US, Australia and other allied countries.

    3 replies

    Up and Coming
    June 17, 2013
    Or just see if Bohemia can set them up with Arma3's engine instead.
    Or RealTime Immersive.

    Better still, get the Aussie govt to back a local (me!) to developet a new product for them (or just use Ground Branch).
    Rule#21: Be polite, be professional, but have a plan to kill everyone you meet.
    New Participant
    June 20, 2013
    Bohemia Interactive mentioned during E3 that they have an Oculus Rift in their office and will have a serious look at it for Arma 3 (RV3) after the game has been released in a few months. The support will most likely be added through either a patch or an expansion.

    I have no idea about VBS2 though as I'm not very active on their forums anymore. But I think that's just a matter of time as the OR will be a very cost-effective piece of hardware compared to the equipment that militaries around the world are using for this simulator. The different studios within Bohemia Interactive are known to exchange tech for the VR engine with eachother anyway, so I'm sure it will be done in one way or another.

    This is something I'm looking much forward to though. I really love the Arma and VBS series, and they've had proper support for headtracking for many years already in their VR engine.
    New Participant
    August 28, 2014
    Any update to integrating this with VBS2/3? Just got some DK2 kits and am a VBS2/3 user.
    Thanks.