Rendering a cinematic using 360 degree stereoscopic method..
Would it work for cinematics? The idea is to render the player as a "ghost" or similar to a dream sequence, make the player unable to move, and use a pre-rendered cinematic that uses 360 degree panoramic that is in stereoscopic?
As long as there is nothing close to the player, I'm thinking it should work?
As long as there is nothing close to the player, I'm thinking it should work?
