Skip to main content
Up and Coming
March 10, 2014

Resolution Limitation ?

Hey guys, I had a quick question. Is the limitation of the resolution in the control box or the screen itself? If it's the screen itself, couldn't we just replace the screen with a higher resolution screen and be done with it?

Also, before I start actually tinkering with the DK1. We're not going to be able to send the DK1 back to Oculus and get a discount on the DK2 when it comes out right? Seems like a stupid question, but you never know companies these days lol

    4 replies

    Up and Coming
    March 10, 2014
    The Rift's display panel is 1280x800. Yes you can install higher resolution screen, but it presents a number of problems, and it's not "plug and play" either.
    Up and Coming
    March 10, 2014
    Trust me, anyone who has messed with this thing knows it's not plug and play :P Unless of course you're talking about the screen and in that case I say :o

    But that's good to know.
    Inspiring
    March 12, 2014
    The current developer kit has a native resolution of 1280x800. It can actually accept up to 1920x1200 but then it down-samples internally to the native resolution (but some people think it looks better). Unless you are an electronic prodigy, you probably won't have much luck replacing the screen yourself. Even if you got it to work, the software may not support strange DIY mods (for example, the distortion parameters or FOV may be off, etc.). Not recommended.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    March 12, 2014
    Niles I would listen to cyber. But if u r like a young annakin luckey and like to tinker check this out: http://www.mtbs3d.com/phpBB/viewtopic.php?f=140&t=18316&start=960 on screen changes. Even cyber says "very nice" in that thread.
    mtbs3d.com/phpBB/viewtopic.php?f=3&t=4123 I am looking into that LEEP VR I lack practical 3d knowledge, I have found some good links, but I am not sure if they are the ones you were talking about. Would you mind direct linking me to them? :oops: