Rift Exclusives and Steam Greenlight
I am wondering if anyone has some experience with Greenlight and might be able to offer some thoughts. Is a Rift exclusive title viable on Greenlight in the near term, or are we best off waiting for the consumer release to see how Valve decides to handle exclusives?
This touches on the challenge of targeting for an unreleased platform. I'd like to think the Rift community, at the moment, isn't only developers and enthusiasts, but everyone who's anticipating the commercial release. That may be a little optimistic though. I don't know if there is a wide enough audience to make a go of Greenlight yet. My thinking on crowd-funding an exclusive is similar, but I'm very encouraged by VirtuaView's Indiegogo :-).
This touches on the challenge of targeting for an unreleased platform. I'd like to think the Rift community, at the moment, isn't only developers and enthusiasts, but everyone who's anticipating the commercial release. That may be a little optimistic though. I don't know if there is a wide enough audience to make a go of Greenlight yet. My thinking on crowd-funding an exclusive is similar, but I'm very encouraged by VirtuaView's Indiegogo :-).
