Samsung Gear & reloading a Unity VR Build
This probably has a simple solution but I'm not super savvy with Android. I "Build and Run" my Unity VR project to my Android device and when it finishes I have it set up to tell me to place it into the Samsung Gear device and it runs. The problem is when I want to reload the build it doesn't ask to insert the phone into the Samsung Device and just loads and sits there. Am I missing step on manually reloading builds? Any suggestions would be greatly appreciated, thanks.
