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Up and Coming
September 13, 2015

SDK 0.7.0 with Visual Studio 2015 support

Hello all,

I was able to patch and tweak various project and source code files and get the SDK working with Visual Studio 2015. I did not have the patience to copy and port all the advanced samples to VS 2015, but the LibOVR, LibOVRKernel, WorldDemo, and DX11 and GL RoomTiny all compile and work.

Just open OculusSDK\Samples\Projects\Windows\VS2015\Samples.sln and you can compile everything, and then you can link with OculusSDK\LibOVR\Lib\Windows\x64\Release\VS2015\LibOVR.lib in your own projects.

https://github.com/raymond-w-ko/OculusSDK

Now time to get OGRE working with it ;)